IoT Untuk Pengendali Lampu Menggunakan Arduino
Studi kasus di rumah
DOI:
https://doi.org/10.37792/jukanti.v6i1.864Keywords:
Arduino, aplikasi Android, IoT, pengendali lampu, Light ControllerAbstract
ABSTRAK
Seiring dengan semakin berkembangnya infrasruktur internet, bahkan bukan hanya smartphone dan computer saja yang dapat terkoneksi dengan internet. Sebagai contoh berupa peralatan elektronik apa saja yang terhubung oleh jaringan internet, seperti mengendalikan lampu dari jarak jauh. Di bidang IT konsep ini telah dikenal dengan istilah Internet of Thing (IoT) merupakan suatu konsep yang bertujuan untuk memperluas konektivitas internet yang tersambung. Dalam penelitian ini terdapat fitur kendali lampu yaitu dengan satu lampu dan semua lampu untuk menghidupkannya. Dalam hal tersebut dapat disimpulkan bahwa IoT mengacu dan memanfaatkan pada suatu benda yang nantinya benda tersebut akan dapat berkomunikasi melalui sebuah jaringan internet, yaitu penerapan IoT untuk kendali lampu.
Kata Kunci: Arduino, aplikasi Android, IoT, pengendali lampu
ABSTACT
Along with the development of internet infrastructure, it is not even just smartphones and computers that can be connected to the internet. For example, in the form of any electronic equipment that is connected by the internet network, such as controlling lights remotely. In the IT field, this concept has been known as the Internet of Things (IoT) which is a concept that aims to expand connected internet connectivity. In this study, there is a light control feature that is with one lamp and all lights to turn it on. In this case, it can be concluded that IoT refers to and utilizes an object that later the object will be able to communicate via an internet network, namely the application of IoT for light control.
Keywords: Arduino, aplikasi Android, IoT, Light Controller
Downloads
Downloads
Published
Issue
Section
License
Copyright (c) 2023 Jurnal Pendidikan Teknologi Informasi (JUKANTI)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
JUKANTI Journal License
JUKANTI (Jurnal Pendidikan Teknologi Informasi) is committed to supporting open access and the dissemination of scholarly knowledge. All articles published in JUKANTI are distributed under the Creative Commons Attribution 4.0 International License (CC BY 4.0).
Creative Commons Attribution 4.0 International License (CC BY 4.0)
Under this license, users are permitted to read, download, copy, distribute, print, search, link to, remix, transform, adapt, and build upon the published work for any lawful purpose, including commercial purposes, provided that appropriate credit is given to the original author(s) and the original publication in JUKANTI, a link to the license is provided, and any changes made are indicated.
Author Rights
Authors retain the copyright of their articles and grant JUKANTI the right of first publication. Authors are also permitted to deposit and share the published version of their articles in institutional repositories, subject repositories, personal websites, and academic networks, provided that the original publication in JUKANTI is properly cited and linked.
Author Obligations
Authors publishing with JUKANTI are responsible for ensuring that their work is original, does not infringe any copyright, and complies with applicable ethical and legal standards. Authors must obtain permission for any third-party material included in their manuscript when required.
License Information
License: Creative Commons Attribution 4.0 International License (CC BY 4.0)
License URL: https://creativecommons.org/licenses/by/4.0/
Commitment to Open Access Standards
JUKANTI is committed to maintaining transparent editorial policies, clear licensing terms, and open access publishing practices in accordance with international scholarly publishing standards.
For further questions or clarifications regarding this license, please contact the JUKANTI editorial office at edu@ucb.ac.id



